package fire.pet;

import jgame.JGObject;

public abstract class Skill extends JGObject{
	private int damage;
	public Skill(String name, boolean unique_id, double x, double y,
			int collisionid, String gfxname ,int damage) {
		super(name, unique_id, x, y, collisionid, gfxname);
		this.damage = damage;
		
		
	}
	

}
